ORKS: A TO Z

kompiled by IVEATCH

and Kangaroo Joe

A - B - C - D - E - F - G - H - I - J - K - L - M

N - O - P - Q - R - S - T - U - V - W - X - Y - Z

 

A

Admiral Parol: Commander of Imperial Fleet during Second Ork Invasion of Armageddon.

Adrian Wood: GW's main Ork Bloke.

Ammo Runt: Overburdened Grot lugging loads of ammo for his Ork Boss.

Andy Chambers: Arch Overfiend of Orkdom. Has moved from Games Workshop to other pursuits. Game designer.

Angelis: Remote world that the stranded Orks of Gorkamorka were trying to get off of. Kind of like `Gilligan's Isle' in space.

Ard Boyz: Orks with old safe doors and anything else they can find strapped on as eavy armour. They have higher armour save then the average Ork.

Armageddon: Imperial Hive and industrial world. Invaded twice by Ghazghkull Mag Uruk Thraka - Goff Warlord.

Armour Plates:  This is extra armour welded onto Ork vehicles that allow for a special saving dice roll.

Assault: The act of smacking something. What Orks DO BEST.

Attack Squig: Nasty little beasty that has spines, stingers, claws and teeth. An orkoid creature with a disagreeable and intemperate disposition (aren't they all?).

B

Back Plate: Clan emblems worn on an Orks back.

Bad Moons: Ork Clan, wealthy with expensive weapons and armour.

Bangstikk: A bomb on a stick.  It is used by Cyboar riders and explodes with the same strength as a Tankbusta Bombz.

Banna Wava: One of the luckier Grots that gets to hold the Boss's War Banna.

Battlewagon: Large tracked Ork construct built to hold at least 20 Orks. Loads of weapons. Generally used by an Ork Warboss as a transport.

Beakie: Beakie, Beaky, BeKay.  Slang term used by 40K players for Space Marines

Big Horns: Large horns, tusks or claws taken off a ferocious beast by an Ork Nob and worn as a status symbol.

Big Mek: Headquarters choice. Big Meks are Mekboyz that usually build grandiose/complex Ork vehicles and equipment.

Big Shoota: Heavy machine gun held off its tripod by a strong Ork. These guns are usually 13 to 20MM in caliber. Very noisy, very Orky!

Bionik Arm: Mechanical arm (or arm attachment) made by a Mekboy and put on by an Ork Mad Dok.

Bionik Bounce: Armoured skull piece put on by a Mad Dok to replace Ork craniums that have been shattered.

Blasta: Mek kustomized addition that they can do for just a small fee to give yer gun 'dat extra kick'.

Blood Axes: Ork clan that was the first to meet umies. They have picked up many umie habits (like organization) and are distrusted by other Orks.

Blue Skinned Git: Ork slang for the Tau.

Boarding Plank: Allows for close combat in the assault phase between Ork vehicles and an opponent's vehicle.

Bolt On Big Shoota: BOBS for short. It's a Big Shoota bolted directly onto a vehicle. The BOBS may be fired by any passengers, with a Ballistic Skill, on board. Almost self explanatory like many Ork terms.

Bowel Burna: Old Second Edition Scorcher wheeled vehicle.

Bommer: Larger Ork aircraft designed to drop da BIG bombz.

Bonebreaka: Old Second Edition Ork tank with Battlecannon and a crusher.

Bone Crusha: Old Second Edition Ork tank with a twin Autocannon turret and a Roller/Crusher in front.

Bosspole: Emblem pole worn on the back of an Ork Nob or Warboss. Usually adorned with War trophies and glyphs that insult `da enemies'.

Brain Boyz: The race that proportedly created the Orks. The experiment got away from them however and the rest is history.

Bubble Chukka: Old second edition Ork weapon mounted on wheels. It envelops, contracts around and crushes an opponent.

Bugeyez: Alien creatures and/or Daemons.

Burna Boyz: Mek Boyz which are on the loose with flame thrower/cutting-torch Kombi weapons that are rough on both troops AND vehicles.

Buzzer Squig: Insect like Squig with wings. It has a vicious bite and sting. Orks collect them into ceramic `Buzzer Pots' and launch/catapult these at the enemy and take great amusements at the results.

 

C

Charadon: Heavily polluted Ork planet controlled by the Arch Arsonist of Charadon.

Chigon 17: Strongly defended Imperial agri-world. Overun by Ghazghkull in a lengthy guerilla campaign.

Choppa: Simple yet lethal great axe commonly used by Orks everywhere.

Commissar Yarrick: Hero of Hades Hive during the first Ork Armageddon War. AKA Old One Eye. Ghazghkull's greatest foe.

Cyboars: Feral Ork cavalry.

Cybork: Part Ork, part machine, these Mek/Mad Doc creations feel no pain and act accordingly.

 

D

Da Waaagh: Cool Ork Website!

Dags: Dog toothed stylized emblems often used by Orks.

DAKKA: Ork word for attack, noisy weapon, shoot and fight. Often heard in chants of DAKKA DAKKA DAKKA on the battlefield and Ork internet sites.

Dawn Of War: Latest 40k computerized Wargame. Its very popular.

Deathskulls: Ork clan. They consider Pictish blue a lucky color and use it as Warpaint. Expert looters & salvagers. Watch yer wallet.

Deliriaks: ABSOLUTELY NOTHING can wipe the Joker grin from their faces. Even grave wounds to themselves is.... funny. Disturbing.

Dethdeala Ork Battleship: First encountered 30 years before the second Ork invasion of Armageddon. It s the flagship of Warlord Urgutz Dregrak.

Deth Kopta: Krazy Mek contraption that is like a gyro-copter with an attitude. Quick - DUCK!

Digga: Old Second Edition term for a Human that wanted to be an Ork.

Dodgerz: Gretchin entrepreneurs. The Grot `Brooklynns' Dodgerz have held a longstanding grudge against their rival `LA' Dodgerz for ages. This has been an ongoing for decades ever since the `Big Move'. Reasons for the quarrel are obscure but it really fires up the older Grots.

Dok's Tools: One look at the asortment of implements a Mad Dok carries as his kit would have a umie hopping for da door.

Dread Bash: Simple low cunning strategy used by Orks. Many Dreads and Killa Kans all hitting an opponent's line AT ONCE. Timing is the key.

Dreadnought: An armoured war walker crewed by a single Ork. Armed with Power Claws, Rokkits, Burnas - Big Shootas. Very stompy.

Drops: Orksies can drops wherever dey wants, but Grots had better hop it to da drops. Open Cesspit/Squig and Mushroom farm. Waste not, want not.

Duelling Scars: All propa Orks have them. Ideally a good duelling scar should run from the top of an Orks head to his bottom jaw.

Duff: Ork word for vanquish, beat or to chastise.

Dump: Ork's hovel.

Da Waaagh: Cool Ork Website!

Dags: Dog toothed stylized emblems often used by Orks.

DAKKA: Ork word for attack, noisy weapon, shoot and fight. Often heard in chants of DAKKA DAKKA DAKKA on the battlefield and Ork internet sites.

Dawn Of War: Latest 40k computerized Wargame.

Deathskulls: Ork clan. They consider Pictish blue a lucky color and use it as Warpaint. Expert looters & salvagers. Watch yer wallet.

Deliriaks: ABSOLUTELY NOTHING can wipe the Joker grin from their faces. Even grave wounds to themselves is.... funny. Disturbing.

Dethdeala Ork Battleship: First encountered 30 years before the second Ork invasion of Armageddon. It s the flagship of Warlord Urgutz Dregrak.

Deth Kopta: Krazy Mek contraption that is like a gyro-copter with an attitude. Quick - DUCK!

Digga: Old Second Edition term for a Human that wanted to be an Ork.

Dodgerz: Gretchin entrepreneurs. The Grot `Brooklynns' Dodgerz have held a longstanding grudge against their rival `LA' Dodgerz for ages. This has been an ongoing for decades ever since the `Big Move'. Reasons for the quarrel are obscure but it really fires up the older Grots.

Dok's Tools: One look at the asortment of implements a Mad Dok carries as his kit would have a umie hopping for da door.

Dread Bash: Simple low cunning strategy used by Orks. Many Dreads and Killa Kans all hitting an opponent's lineAT ONCE. Timing is the key.

Dreadnought: An armoured war walker crewed by a single Ork. Armed with Power Claws, Rokkits, Burnas - Big Shootas. Very stompy.

Drops: Orksies can drops wherever dey wants, but Grots had better hop it to da drops. Open Cesspit/Squig and Mushroom farm. Waste not, want not.

Duelling Scars: All propa Orks have them. Ideally a good duelling scar should run from the top of an Orks head to his bottom jaw.

Duff: Ork word for vanquish, beat or to chastise.

Dump: Ork's hovel.

E

Eatin Squigs: Virtually ALL squigs are eatable by Orks. Some just taste better and are named `Eatin Squigs'.

Eavy Armour: Extra armor plates worn by an Ork to give additional protection.

Ere We Go: An initial Ork chant used at the beginning of a charge. Also used when Ork aircraft take off.

Evil Suns: Ork clan that is into vehicles and SPEED. PAINT IT RED!

F

Feral Orks: Wild backwoods Orks that have a propensity for the primitive. Not half bad shots if given advanced weapons.

Fighta-Bommer: Ork Fighta aircraft. Makes a MiG 15 look sophisticated and over designed.

Final Liberation: An older computer game which features Orks as the enemy (how wrong can one be?) as they attempted to overthrough the Imperium.

Flak Wagon: Anti-Aircraft half-track vehicle from Second Edition

Flash Furs: This is an extra item that can be taken with a Feral Ork as Wargear.  It makes the model count as TWO models for the purposes of checking Mob size.

Flash Gitz: Orks that are REALLY into their shiny and over clocked weapons. Loads of DAKKA DAKKA DAKKA.

Frag Stikbombz: The resemblance between these grenades and the German potato masher grenade is NOT intentional on GW's part I'm sure. Allows for simo attacks against units in cover.

Freebooterz: Orks with no strong clan affiliation. Generally Ork pirates, but this is not always the case.

Fungus Brew: That most wonderful of Ork concoctions made in small `Micro-brew' vats. Very potent. Buzzer Squigs are sometimes added for an extra `kick'.

G

Garg: Ork word for huge, big, terrifying, noisy and powerful.

Gargant: Massively huge, big, terrifying, noisy and powerful Warmachines built in the image of the Ork Gods, Gork and/or Mork.

General Kurov: Vladimir Nikkita Kurov served as a young Lietenant in the first and second battles of Tarturus Hive on Armageddon. Has worked his way up through the ranks due to his reliability and abilities. He is currently in direct command of all 'umies units on Armageddon.

Ghazghkull: Warlord Ghazghkull Mag Thraka, Goff Warlord that has led two invasions of the Armageddon sector in the largest Waaagh to date. Ghazghkull is the Prophet of da Waaagh.... and he will stop at nuthin ta prove he is da Universe's most stompy Warlord.

Giblet Grinda: The Ork BattleFortress of Second Edition. Known for having many guns and turrets.

Git: Ork word for the enemy, a troublemaker or nuisance.

Golgotha: Now THIS is a cool name for a planet. Golgotha ia an almost forgotten Forge World that was captured by Ghazghkull and used as a base of operations.

Glyph Plates: Metal plates with Ork symbols on them that are welded/bolted to vehicles. Often contain disparaging remarks about an opponent.

Gob: Ork word for Mouth, eat, drink, speaking out of turn.

Gob Smasha: Huge Ork gun mounted in an armoured box with an engine, drive train, steerage and wheels. Ammo racks and a driver's seat complete the `standard equipment' of this Ork Vehicle.

Gob Squigs: Orks put them in their mouths to clean out the remains of their unsavory habits by rooting around their teeth and gums.

Goffs: Toughest, meanest and most ferocious Orks around. Obsessed with hand to hand combat. Vehicles make them dizzy, as does simple math and quickly repeated phrases.

Gorbbag's Revenge Ork Battleship: Most active Ork Battleship encountered in the second Ork invasion of Armageddon. Participated in the invasion of Chosin and Armageddon. This vessel has a very large launch capacity.

Gore: The Ork word for blood, red, wound or slaughter.

GORK: Ork God. This God is not to be confused with Mork (the Ork God of low cunning). Unlike Mork, Gork will hit you WHILE your lookin!

Gorkamorka: Cool game where Orks stranded on the remote desert planet `Angelis' were trying to get their crippled Starcraft back into space.

Grabba Stick: Control device used by Ork Slavers to round up wayward Grots. Kind of like large salad tongs with sharp hooks embedded in.

Greasy Bodger: Ork slang for a Mek Boy.

Green Kroosade: Internet organized response by Ork players worldwide during recent `Eye Of Terror' GW campaign. This is an unusual degree of organization for Ork players. Blood Axe players are probably responsible for this somewhere along the line.

Gretchin: Grots, Goblins or little green men. Mean and mischievous little cusses. They are very annoying in large groups. They have a known inclination for flatulence jokes.

Grim:  An Ork word for ruthless, fighting prowess, dangerous, face.

Grot Blastas: Shotguns of roughly 10 gauge or so that are used by Grots. Large amounts of Grot Blasta fire can be lethal even to beakies.

Grot Bomb Launcha: A single shot missile piloted by a Grot. Whether this is a punishment or reward for the Grot pilot is unknown.

Grot Oiler: Mek Boyz assistant. Can also act as a Mek Boy'z distinguished attorney in a pinch. Can either greatly help or greatly hinder a Mek Boy attempting repairs.

Grot Orderly: Mad Dok assistant. `Orderlys are either a boon or a bane to the Mad Dok's efforts, little middle ground.

Grot Riggers: Tiny Grots taken as a repair krew on vehicles. They specialize in drive train, engine and steerage repairs.

Grot Styboy: An assistant for a Feral Ork Pigdok.  Much like a Grot Orderly.

Growlers/Mimics: Type of pet Squig kept by Ork Nobz. They perch on the Nobz shoulders and cuss like Battleship Sailors at passer-byes.

Grub: Ork word for cunning, to find, to dig and also `hide'.

Gubbinz: The random bitz of flotsam that seem to get attached to every square inch of an Ork vehicle.

Guntruk: A highly mobile Ork Artillery piece used by the Kult Of Speed (KOS) only. Mounted on a Wartruk usually.

Gunwagon: Armoured Ork Transport that can carry up to ten Orks and an artillery piece of your choice. Can be made closed top.

Gurg: Ork Warboss encountered by Ragnar Blackmane when he was still a blood c

H

Hair Squigs: How do you think that hairless Orks got those Topknots and the occasional Abe Lincoln beard? Oh what I wouldn't give for a few myself!

Herda:  A Feral Ork Slaver that runs a group of between ten and twenty Squigs.

Herman Von Strab: Former Governor of Armageddon that treacherously joined with Ghazghkull and spilled many a bean on Imperial Defenses. Ghazy will probably kill the traitor after he's outlived his usefulness. Von Strab is currently in Acrheron Hive with his Ork Minderz.

Huntas:  A Feral Ork mob of between 10 and 30 Orks.  They have a higher Ballistic Skill then most Orks.

 

J

Juicy Squigs: The very biggest and best Eatin' Squigs captured at the bottom of the cesspit. Uhmmm Um, dinners ready Boss.

Junkatrukk: A Feral Ork trukk.  One of the few vehicles they have.  Can break down due to Feral Ork s lack of mechanical aptitude.

K

Kart: Ork slang term for any vehicle.

Kannon: Ork artillery that can fire both anti-personell and anti-tank shells, at least on the 40K tabletop.

Kannon Speedsta: Large Ork Kannon on wheels from Second Edition.

Kill Kroozerz: Ork spacecraft. It has ramming capabilities.

Killa Kan: Small Ork Dreadnought.

Kop: Ork word for helmet, hill, catch or see.

Kombi Weapon: Usually an Ork Shoota combined with a one shot skorcha or Rokkit. Often called the `Ork Surprise'.

Kommadoes; These are particularly sneaky and stealthy Orks. These two specific qualities are generally not associated with the Ork race as a whole.

Kountin Grots: Grots that keep track of `da numbas'. Sometimes Orks line up Grots in large rows to help them `do math'.

Krak Stikbombz: Anti vehicle grenades.

Krool Boy Ork Battleship: Initially used in Pirate runs on Armageddon. This lulled Imperial Monitor stations into complacency and this vessel achieved total surprise when Krool Boy's usual expected feint in bound run turned instead into the spearhead of the surprise Uge Second Ork Waaagh of Armageddon.

Kroozer: Well-made Ork spacecraft.

Kult Of Speed: KOS for short. These Orks love to get in fast and first. All troops and Ork models are mounted in Wartruks, Gunwagons and Battlewagons or have Rokkit backpacks/Warbikes.

Kulture: Ork Culture.

Kustom: Ork way of making things.

Kustom Blasta: Upgrade on an Ork gun. Unfortunately sometimes it gets the gun a little TO warm.

Kustom Force Field: A contrived Mek Boy device that (when it works) can save Ork troops and even decrease the amount of harm done to Ork vehicles.

Kustom Kannon: Old Second Edition multi shot Kannon. Almost guarantied to hit SOMETHING. Very devastating. Prone to explode and blow itself up on occasion.

L

Lifta Droppa: A form of Zzap gun from Second Edition that works on the principle of lifting the target very high in the air and dropping it on something else. Now out of use. Rules wise is was identical to a Zzap gun according to Kangaroo Joe.

Lobba: An Ork long range artillery (long ranged for Orks that is). Allows for indirect fire.

Lungbursta: A battle-cannon armed and heavily armored Second edition Ork version of the WW II German`Stug' tank destroyer.

M

Mad Dok Grosnik: Famous Ork Mad Dok. Even done some custom work on himself (at no charge of course).

Mad Dok: Painboss, Ork doctor. Their motto, do no harm, to your surgery tools!

Madboyz: Used by Feral Ork players. COMPLETELY POTTY. Can attack each other as easily as the enemy. Very random, very Orky.

Mannaheim: Monitor station in the Armageddon system. Overwhelmed in a few hours in a Second Ork invasion.

Mega Armour: Heavy powered armor worn by Ork Warbosses or Nobz. Very tough but slow.

Mega Boosta: Mek Boy kicked up Mega armoured suit that generally goes fasta then a standard Mega armoured suit.

Mek Boy: Ork Nerd that's into building things. Ork engineer. Uses intuition in figuring out simple answers to complex situations.

Mek Boy Dragster: Force field carrying wheeled vehicle from Second Edition.

Mek Boy Speeda: Artillery Rokkit armed vehicle from Second Edition.

Mek Boy Tools: The Mek Boyz tools of the trade. Hammers and spanners figure prominently.

Mendin Squigs: Living sutures that a Mad Dok attaches and then twists the body off of, leaving only the jaws binding the wound. Falls off after a few days.

Minderz: Large Orks which keep Weirdboyz on the straight and `Proppa' path.  Guards to make sure they don 't wander off.

Mob: Unit.

Mob Rule: Ability of Orks to ignore morale and pinning tests if mob size is above quorum.

Mobbing Up: Ability of broken Ork Mobz to join other Ork Mobz.

Mor: Ork word for wild or feral.

Mordakka: Planet formerly known as Mordax Prime. An Imperial Forge World captured by Orks during the Green Kroosade.

More Dakka: Kustom Ork addition to standard Ork guns that make then Assault 2.

MORK: Ork God of low cunning. Hits you when `ya ain't lookin' and then laughs about it.

Moroniks: Ork in permanent state of bewilderment, generally from old head wounds. Can only obey simple instructions.

N

Naa: Ork word for 'No' and 'negative'. Can be used as a prefix meaning 'not'.

Naff: Ork word meaning inadequate, weedy or useless.

Nark: Ork word meaning `to annoy'.

Naz: Ork word meaning Moon, white, shine, light or wealth.

Nazdeg: Warlord Nazdeg Ug Urdgrub - Bad Moon Warboss that is into Piracy amoung other endeavors.

No See Ums: Ork name for Tau stealth suits, Necron Wraiths and any other hard to spot target. Orks hate No See Ums. Most Orks can't see the logic behind No See Ums. How can No See Ums get credit for krumping someone/something when NOBODY SEES THEM DOIN' IT? Blood Axes are the only Orks that may actually be able to grasp the concept and logic behind it.

Nob: Ork word for Noble.

O

Oddboyz: Orks that exhibit unusual abilities and/or afflictions.

Ogryns: Occasionally found by Orks on remote planets before the Imperium does. These Orgryn's find Orks enthusiastic and can be recruited by them.

Oomans: Umies

Ork Brute Ram Ships: Solidly build and armored Ork vessels that are spiked rams with engine drives attached with a predilection to ram their oponent.

Orkdom: Everything to do with, or concerned about Orks. In short, EVERYTHING.

Ork Hammer class Battle Kroozer: Vessels built from rapidly and crudely repaired Imperial vessels.

Ork Hulk: Primary method of traveling between the Stars. Huge invasion craft. Can appear at any place at any time.

Ork Rok: Large asteroids hollowed out and fitted with drives, weapons and crew quarters. Incapable (for the most part) of traveling through the warp.

Ork Waa-totem: Ork monument carved (or painted on) stone by a Warboss to show his exploits and strength in battle.

Ork: A 40K model only used by the finest of wargamers. A green skinned race of strong and ferocious beings.

Orkamungu: The Warboss from Dawn of War.

Orkimedes: Code name given by the Imperial Investigators to Ghazghkull's mysterious Big Mek. Orkimedes is being actively sought by the Officio Assassinorum.

P

Pain Boss: A powerful Mad Dok.

Paint Squig: Squig that excretes powerful dyes and pigments.

Panzie: An Ork slang term for the Eldar.

Panzie Luva: Special title bestowed on those deemed worthy by the Global Mods here at Da Waaagh. The effect of this title lasts a random length of time (like most things in Orkdom).

Pig Dokk:  Feral Ork medicine man for the Cyboars and other Feral Ork beasts.

Piscina: Nazdreg Ug Urdgrub teams up with Ghazghkull to launch a surprise attack on Piscina IV using deep

Power Claw: Similar to the Beaky Power Fist. Can stop even the mighty Landraider.

Proppa: Ork word for correct, true, righteous and loyal.

Psyco Blast: Type of attack used by an Ork Warbiker, strikes first!

Psychic Vomit: Feral Ork Wyrdboyz can spew forth a Psychic energy from their mouths.  It uses a flame template.

Pulsa Rokkit: Old Second Edition forerunner of the Grot Bomb Launcha, without the Grot but just as zanny.

 

R

Red Paint Job: The fluff states that the Imperium has tests that show that Red painted Ork vehicles actually do go perceptibly faster. We don't really know why.

Reinforced Ram: Allows for an assault attack on a vehicle by an Ork vehicle that is so equipped.

Rokkit Launcha: Mainstay of Ork anti-vehicle weapons. No Ork leaves home without it.

Runtherd: A large group of Grots. Kept in line by an Ork Slaver and his Squig Hounds. The Ork word `Runtherd' can also be used in an Ork slang fashion in referring to a Slaver.

Runtherder: Another name for a Slaver.

Rutted Gob-Buster: Mushroom that can be just  flat-out `orrible' when chewed. Orks LOVE these things.

S

Saint Jowen's Dock: Imperial Naval dock- Armageddon system. Ordo Xenos kill teams eventually forced the Orks into the lower Isotope pits.

Savantz: Ork idiot savant. Valued by Mek Boyz for their abilities just as the Savantz values finally finding an Ork that will actually listen to him.

Scrumgrod: A favorite 40K, Battle Fleet Gothic, Inquisitor or Fantasy gaming opponent that has a mutual respect between both players.

Searchlight: Searchlight.

Shiny Bitz: Feral Ork wargear that allows for a reroll on a failed armor save.

Shokk Attack Gun: Old Second Edition shoulder fired weapon that purportedly propelled a living Grot temporarily through the warp and made it reappear inside of/right next to, its target. The now insane Grot doestremendous damage to anything it can lay its hands/feet/head on. Veerrry Orky.

Shoota boyz: Name of Orks armed with Shootas.

Shoota: Ork gun, larger then the Ork Slugga pistol.

Shootier: Mek Boy upgrade to Ork hand held guns. Increases guns strength.

Skar Boyz: Veteran Orks that have seen enough fighting to grow even bigger and stronger.

Skorcha Buggies: Ork Wartrak with a flamer. Very nasty up close.

Skull Trophies: A Feral Ork piece of Wargear that allows the model having it to be counted as being TWO models for the purposes of counting for Mob up.

Skum: The enemy.

Skumbo: Nob word for common Orks.

Slag: Ork word for an Ork settlement, stronghold or even a planet.

Slamblasta Ork Battleship: Formerly the Gothic class Cruiser Pallus, an Imperious Lance armed vessel. Heavily damaged, captured by Orks and repaired (as they tend to do with such things). Used its a long range weapons to cripple Monitor Staitions in the Armageddon System.

Slaver: Runtherderz. Ork Slaver that grow Grots like cattle and use them as slaves. Some of the smarter Grots do quite well.

Slaver Lobba Battery: A Feral Ork Lobba battery that cannot take a Mek Boy.

Slugga Boyz: Most common Ork troopers. Simply but effectively armed with the mainstay Choppa and Slugga. Close combat troops.

Snaga: Ork word for Stink, stab, wild beast, snake.

Snakebites: Ork clan. They have a nomadic, preference for simple weaponry and a mistrust of vehicles, contraptions and all things mechanical.

Snazzy: Well-dressed or decorated.

Snik: Ork word that means cut, kill, slay, execute, assassinate, terminate with extreme prejudice, snuff, murder, rub out and/or slaughter.

Snikrot: Boss Snikrot and Da Redskull Kommadoes are a famous group of Ork Infiltrators.

Snot: Ork word for snotling, mischief, numerous and little.

Snotlings: Small Grots/Goblins.

Sorkrates: Da famus Ork Finker (Thanks Sorkrates).

Space Hulk: Huge asteroid made from space debris and old portions of starships. Massively armed and armoured. Very slow.

Spanner: Ork Mek Boy tool of choice. Only surpassed by the Hamma' in overall usefulness.

Splatt Kannon: Old second edition Ork Kannon.

Spleenripper: Big Battle Cannon on wheels form the Second Edition version of Orks.

Speed Freaks: Name given to Orks that get a thrill from going fasta N fasta. Typically an almost all vehicles/Warbikes/Storm Boyz army.

Spikes N Blades: An Ork vehicle addition that can make an opponent pay a price for assaulting a vehicle thus equipped.

Spikey Bitz: Decorations.

Squig Hounds: Used by Ork Slavers to keep the weedier Grots in line during combat. They are a lot like Sheep Dogs.

Squiggoths: Tremendously huge Squigs that have been deliberately bred too big to be as large and as mean as possible. Can take a large number of wounds. Comes to two sizes, large and massive.

Squigpipes: See a pattern here? Squigs, the answer to all needs. Squigpipes equates with Bagpipes. SquigCorvette equates with Corvette...cool.

Stikkbomz: Stick grenades.
Stikk Bommas: Ork mobz that automatically comes with both Frag and Krak Grenades. They are very useful against light vehicles.

Stikkbomb Chukka: When put on a Mega Amoured Ork it allows it to use Frag Grenades from the Stikkbomb Chukka to strike simultaneously instead of striking last. The Mega Armoured Ork can only strike with its basic strength, it CANNOT use its Power Klaw at inititive. Stikkbomb Chukkas can also be given toOrk Dreads, Killa Kans and Ork Vehicles.

Stompa: Small Ork Gargant.

Storm Boyz: Orks with crude Jet-packs. Fast and effective, but fragile if not used correct timing. Usually made up of younger Orks who catch the `Organization Bug' before realizing that the older Orks were right all along. Charging straight in is better than an organized hit!

Strongholds: Fortified Ork position.

Super Cyboar:  A large and mean Cyboar that can be used by a Feral Ork Warboss only.

Super Stikbombz: Leave it to a Mek Boy to improve a grenade SO much as to make its unstable nature almost as dangerous to himself as others. VERY big `Badda Boom-Badda Bing'.

Swamp Um: Ork low cunning strategy that says it all. Actually it is the MASTER plan of all Footsloggers.

 

T

Tankbusta Bombz: Almost man-hole cover sized bombz that can kick a** on most vehicles.

Teef: Ork word for Ork teeth which are used as currency. Ork teeth, unlike human teeth, decay and crumble in only a few years after being removed from an Ork. Thus Orks tend to spend their Teef just as fast as they can.

Teleportas: Ork Mek Boy invention that can transport Orks and equipment across surprisingly vast distances. More than one Imperial Commander has been sucker punched by this thing.

Thug: Ork word for guard, minderz or henchman.

Toadstools: Ork dessert.

Toof Necklace: A necklace that can be taken as wargear by by a Feral Orks model that allows it to be counted as TWO models for the purposes of Mob up.

Tribute: Pay off given to Ork Warlords, Raiders and Pirates by outlying planetary systems to keep the Orks away. Also know as `Payola' by the Orks.

Truk Boyz: Orks transported into battle by fast trukks.

Trusted Advisors: Most Humans and other aliens captured by Orks live as slaves. Some slaves, however have the `know how' and become a talented commodity to their Warboss.

 

U

Uge Choppa: One big a** Choppa. Slow but strong.

Ulk: Patched up spacecraft.

Umie: Ork word for human.

Urd: Ork word for swarm, lots of, herd.

Urk: Backwater homeworld of Ghazghkull Mag Uruk Thraka. This is where Ghazghkull began his days in the ranks of the Boyz.

Urty Syringe: Mad Dok concoction of who knows what all put in a syringe for use in battle by the Mad Dok. Just hope he doesn't use the wrong syringe on an Ork he's trying to CURE! Oops.

Urty: Ork word for pain, medical attention or distress.

 

W

Waaagh Banner: A Great banner that proclaims how tough da Warboss is. Can help with re-rolls of failed Waaagh attempts on charges.

Waaah: Ork word that roughly translates as `we are the tribe of' or `watch out' or `here we come'. Also refers to a massive Ork invasion/army/kroosade.

Waa-Ork: Great Ork Kroosade. Great Battle.

Warbike Outriders: Scout Warbikes used by the Kult Of Speed (KOS).

Warbike: Very fast Orks. Very expensive in points (at least for Orks) as well. Twin linked Big Shootas are among the best Bike weapon set ups in all of 40K.

Warboss: You KNOW what this is! If you don't, he's a huge powerful Ork leader who is very skilled, tough and strong in combat.

Warbuggies: Same as Wartraks, its just that they have Wheels instead. No other difference.

Warlord Shroll: The Ork Warlord from the computer game Final Liberation.

Warlord: A very powerful Warboss...EG, Warlord Ghazghkull Mag Uruk Thraka and Warlord Nazdreg Ug Urdgrub.

Warpaint:  Used by Feral Ork Wyrdboyz to ward off psychic powers.

Wartrak Rumble: Ork strategy to use all your vehicles on one flank and roll up your opponent. Works more often then not.

Wartrak: Looks very similar to the World War II German Kettenkrad. Once again, GW is having a little sport IMHO. Wartraks carry Twin Linked Rokkits/Big Shootas or can carry a Skorcha. Effective unit.

Wazzdakka: Wazzdakka Gutzmek - Warbiker Big Mek Renegade with Twin Linked Autocannons AND a Kustom Mega Blasta. Way over the top!

Weedy: Ork word for inadequate, Naff or useless.

Weird Boyz: VERY powerful Ork psykers. Used by Feral Orks only.

Weird Boyz Tower: An old Second Edition spire tower on wheels that contained a Weird Boy at the top. The psyker Weird Boy would channel the psykic energy of the Orks towards the enemy in a `ead bangin' session. Sometimes the Weird Boy couldn't channel the energy fast enough and he would `urt his little `ead.

Wreckka Ball: Yet still another Ork invention to aid in direct vehicle to vehicle assault. We are the only army that has this ability I believe.

Wyrdboyz:  A powerful (and generally reluctant) Ork psyker of great ability.

Wyrdboy Stikk: Wards off psychic powers.  It is used by a Feral Orks Wyrdboy.

 

Y

Ya Stupid Git: Verbal means of controlling Grot slaves.

Yarrick: Monitor Station in Armageddon System named after Commissar Yarrick. Overrun in second Ork invasion of Armageddon in a matter of hours.

Yoof: Young inexperienced Ork boy.

Z

Zagboss Skargrim Ruknar: Notorious leader of the Burning Death Speed Freaks on Armageddon. This Evil Sunz Speed Freek army has loads of Skorchas and Burnas.

Zagstruk: Boss Zagstruk, leader of Da Vulcha Boyz (Storm Boyz).

Zog: Ork word meaning to go away, wander off, lost and `no good'.

Zzap Gun: Wacky Ork artillery that always hits, EXCEPT when you roll TOO high on the strength roll and you fry a Grot Krew member instead.

 

RETURN TO GUBBINZ.